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Frontier
Station
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GREETINGS CAPTAINS!
Frontier Station is a unique take on the multiplayer crafting survival game. On Frontier, everyone can be the captain of their own ship to venture forth and explore space beyond the station! Or, join a crew with some friends or make some new ones on our officially moderated servers. Salvage, mine, research, trade, explore, or pirate your way across the vast Frontier!
With a large-scale multiplayer world, you cooperate with friends or compete with your rivals on the Frontier to achieve your goals. The game world relies heavily on procedural generated environments, allowing more emergent forms of gameplay and roleplay to develop in a shared, dynamic and evolving world. Explore asteroids, derelict ships and abandoned stations. Make planetfall among numerous procedural generated ‘planets’ to find rare and unique goods.
Frontier Station is currently in development, and is community-led in both development and administration. You can contribute to the development yourself as well, as our code is fully open-source. Find out more on our github, or join in the community discussions happening on our discord.
FAQs
Still want to learn more before diving in?
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Yes! The main Frontier Station multiplayer experience is free to play and free to host private experiences for friends.
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Yes! You can donate to our Patreon here: https://www.patreon.com/c/FrontierStation14 Donated funds go to support the official servers, development costs such as testing servers, and other resources such as our CDN, this website, and more. We are so incredibly grateful to anyone who can give!
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Yes! We are open source and community-driven development in its purest form. Head to our github or discord and watch the development happen in real time, or dive in and start coding your next favorite feature.
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The in-game tools for creating custom ships are incomplete. If you’d like to create custom ships, you will have to run the full game server and client locally. You can find nightly builds from our downloads page.
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First, be sure you’ve followed our Ship Submission Guidelines, where you can find the link along the top of the page. Then, you’ll want to follow our guidelines for contributing code, found on our github page.
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Frontier Station is built upon a very heavily modified content pack running on the Robust Toolbox engine. It is written primarily in C#, and our official infrastructure uses various technologies such as Docker, Postgresql, Grafana, and more.
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Yes. Frontier Station is licensed as AGPL v3, an open source license designed to ensure cooperation and fostering a healthy, open environment for all. If you choose to publicly host your version of Frontier, you must keep this in mind and make the source available upon request, along with supplying the text of the AGPL v3 license.
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Frontier Station is currently publicly hosted on the Space Station 14 platform. You can find them on steam at https://store.steampowered.com/app/1255460/Space_Station_14/ then search for servers labeled “Frontier”
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Yes. Click the “Direct Connect” button from the launcher, and enter these into the prompt:
For Hypatia(US East): ss14://hypatia.frontierstation14.com
For Maunder(EU Wests): ss14://maunder.frontierstation14.com -
Sadly, no, your ship does not currently save between rounds. Numerous issues with the game engine and the numerous complex ongoing simulations prevent us from going “Full Persistence”, although we are always open to a future where it is possible from the game engine.
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No, sorry. We only offer refunds at admin’s availability and descretion. We are all volunteers, and we do what we can when things go wrong. Generally, losses due to gameplay or skill issues will not be reimbursed, nor will unrealized gains.
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The underlying game has many, many different world simulations going on. While we are a “large scale” multiplayer experience, the accumulation of abandoned ships, space junk, and the overall looting of various world places requires us to “refresh” the world every 12 hours.
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We are a community-led, fully volunteer project. As such, the best way to see the feature you want in the game is to dive right in and start writing the code. While we do hold a general direction and design goals in mind for our development process, the direction is fundamentally decided by the players.
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Absolutely! Join our discord to join in on game nights playing dozens of other popular multiplayer games. Come on in, the community is nice and friendly!