Morphotypes

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Species

While humans are the most common when exploring the Frontier or deep space you may find aliens, mutated humans or others self aware creatures and you may need to coexist and work along them so this guide is here to help you understand them, learning they pros and cons and how to keep a friendly face with your aliens friends! (Or how to destroy them!)

Roundstart Races

All of the races in this category can be selected in the character creation menu.

Race Homeworld Language System Height (cm) Lifespan (years) Breathes
Human Earth Sol Common Sol 180 100 Oxygen
Reptilian Unknown Sol Common Unknown 190 50 Oxygen
Vulpkanin Unknown Canilunzt Unknown 160 90 Oxygen
Moth Unknown Sol Common Unknown 180 65 Oxygen
Felinds Unknown Sol Common Sol 130 80 Oxygen
Harpies Unknown Sol Common Sol 150 80 Oxygen
Onis Unknown Sol Common Sol Oxygen
Diona Unknown Sol Common Oxygen
File:Goblin.pngGoblin Unknown Sol Common Oxygen
File:Slimeperson.pngSlime Unknown Sol Common Oxygen
File:Dwarf.pngDwarf Unknown Sol Common Oxygen
File:Vox.pngVox Unknown Sol Common Nitrogen
File:Arachnid.pngArachnid Unknown Sol Common Oxygen

Human

Baseline, unmodified human beings, functionally similar to the human beings of our world, aside for a comparatively incredible resistance to the vacuum of space, most stations and ships are designed for humans in mind and they are the most common specie.

Basic Information

  • Homeworld: Earth
  • Language: Sol Common
  • System: Sol

Physiology

  • Height: 180cm
  • Lifespan: 100 years
  • Breathes: Oxygen

Pros

  • None

Cons

  • None

Diets

  • Nothing special

Reptilian

Reptile-like humanoids with sharp claws, tough scales, and an appetite for raw meat.

Basic Information

  • Homeworld: Unknown
  • Language: Sol Common
  • System: Unknown

Physiology

  • Height: 190cm
  • Lifespan: 50 years
  • Breathes: Oxygen

Pros

  • They have claws.
  • Higher heat threshold.
  • Are 10% more resistant to Slash, Poison and 20% resistant to Heat.

Cons

  • Takes 50% more cold and 10% more blunt.
  • onions, chocolate, coffee and tea are poisons.
  • Lower cold threshold.

Diets

  • Can eat raw meat.
  • Can consume tiny animals.
  • Meat
  • Fruits
  • Eggs
  • Bread
  • Poisoned by Theobromine

Vulpkanin

The Vulpkanin (vulp-ka-nin) are a race of humanoid canine-like beings.

Basic Information

  • Homeworld: Unknown
  • Language: Canilunzt
  • System: Unknown

Physiology

  • Height: 160cm
  • Lifespan: 90 years
  • Breathes: Oxygen

Pros

  • Higher cold threshold.
  • Can understand the Canilunzt langauge.
  • Are 20% more resistant to Cold and 10% to Poison.
  • Get pats instead of hugs!
  • Have claws.

Cons

  • Lower heat threshold.
  • Takes double the amount of heat damage when in flames.
  • Can only speak the Canilunzt language and need a translator to speak Sol Common.
  • Takes 30% more Burn Damage.

Diets

  • Can eat raw meat.
  • Can consume tiny animals.
  • Meat
  • Fruits
  • Eggs
  • Bread
  • Poisoned by Theobromine

Moth

Insect people with wings and antennae, mothpeople come in a variety of colors and patterns. Their physiology allows them to maneuver slightly without gravity.

Basic Information

  • Homeworld: Unknown
  • Language: Sol Common
  • System: Unknown

Physiology

  • Height: 180cm
  • Lifespan: 65 years
  • Breathes: Oxygen

Pros

  • Having wings makes it possible to move in zero-gravity environments to a degree.
  • Are 20% more resistant to Cold.
  • Higher cold threshold.

Cons

  • onions, chocolate, coffee and tea are poisons.
  • Takes double the amount of heat damage when in flames.
  • Lower heat threshold.
  • Takes 10% more Poison, 15% more Slash and Piercing and 30% more heat.

Diets

  • Cotton
  • Fruits
  • Poisoned by Theobromine

Felinds

Small and mischievous cat-eared people. Being small in itself has lots of upsides and downsides. They are naturally good at thieving, and can hide inside duffelbags.

Basic Information

  • Homeworld: Unknown
  • Language: Sol Common
  • System: Sol

Physiology

  • Height: 130cm
  • Lifespan: 80 years
  • Breathes: Oxygen

Pros

  • Have weak claws.
  • They are smaller than Humans, making them harder to hit.
  • Have the ability to throw up an hairball to get rid of some of the chemicals from their bloodstream.
  • Able to eat mice and rats after picking them up. This has the benefit of regenerating the hairball ability and feeding them.
  • Efficient in the art of stealing from people.
  • Immunity to the OwOnavirus disease.
  • Can fit in duffelbags.

Cons

  • Takes 15% more Blunt, Slash and Piercing damage.
  • Are easily shoved, pushed and carried around by every other morphotypes due to their small size.
  • They are weaker and struggle to carry and pull things due to their small size. They are unable to carry an Oni.

Diets

  • Can consume tiny animals.
  • Poisoned by Theobromine

Harpies

An avian humanoid species that features colorful feathered wings and tails that can mimic almost any sound.

They are quite sensitive to the air quality, and when exposed to low quality air, they will begin to visibly gasp, and eventually start choking. When this happens, a Harpy should either move away from sources of bad air, stand on top of a scrubber for a few seconds, or take a few breaths from a pure oxygen tank in order to restore their blood-oxygen levels. Only three seconds of being on pure oxygen is enough to completely restore a Harpy's blood oxygen saturation.

Basic Information

  • Homeworld: Unknown
  • Language: Sol Common
  • System: Sol

Physiology

  • Height: 150cm
  • Lifespan: 80 years
  • Breathes: Oxygen

Pros

  • Somewhat smaller than Humans, although not as small as Felinids.
  • Uses their talons to deal Piercing damage.
  • Can imitate around 70% of the game's sound library through a huge list of voice emotes.
  • They can "Sing" midis by imitating instruments. Right click yourself to select an instrument.
  • Have Ultraviolet Vision.

Cons

  • Cannot wear Jumpsuits.
  • Takes 15% more Blunt, Slash, and Piercing damage.
  • Extreme low density, Harpies are lighter than even Felinids, and weigh half as much as a Human.
  • A Harpy breathes in air twice as often as Humans, inhaling and exhaling every 3 seconds.
    • Air tanks last half as long and Harpies are more susceptible than usual to low air quality.
    • If a Harpy is exposed to at least 0.2 moles of combined CO2 and/or Miasma, they start struggling to take in oxygen.

Diets

  • Can eat raw meat.
  • Poisoned by Theobromine and Allicin.

Onis

Large, horned people that come in a variety of colors. Their accuracy with guns is terrible, but their physical strength brings them a lot of boons both in and out of combat.

Basic Information

  • Homeworld: Unknown
  • Language: Sol Common
  • System: Sol

Physiology

  • Height:
  • Lifespan:
  • Breathes: Oxygen

Pros

  • Takes 15% less Blunt, Slash and Piercing damage.
  • Does more damage in melee; 35% more Blunt and Asphyxiation, 20% more Slash and Piercing.
  • Due to their big size, they can easily carry, shove and pull any other morphotypes.
  • They are harder to shove.
  • Slightly more stamina than Humans.
  • They have an easier time prying open doors, taking around 50% less time than other species.

Cons

  • Their accuracy with guns is terrible.
  • They are harder to carry and pull.
  • They are bigger than Humans, making them easier to hit.

Diets

  • Nothing Special